The announcement follows an article from Sports Gamers Online that EA has decided to stop any further Franchise mode update for Madden 22. It cited IGN's conversation with Madden 22 executive producer Seann Graddy, who declared that the current content schedule is "slightly less ambitious than those of the prior" as the team is focussing on a few key areas rather than trying to introduce content on the scale of Superstar KO, a well-received arcade mode first introduced with Madden 20.
"I would say [the roadmap is] probably slightly less ambitious than what we have seen in the past because we're focused on a handful of core parts of Madden 22 and also getting underway on Madden 23 in a big manner," Graddy said at the time. "So I'm going to stand by what we've been saying for the last few years"we're a live game and we'll continue updating Madden, however we're definitely not going to be talking about a brand new mode."
The report was a source of attention partly due to franchise mode, which is a subject of contention with certain Madden players. Indeed, the promised roadmap was originally a response to the #fixmaddenfranchise hashtag that circulated Twitter in mid-2020, which started after reports suggested that EA did not plan improvements to franchise mode that year.
Since since then, EA has released new commissioner tools and also other improvements as well as a major overhaul of the scouting systems. Madden 22 also featured an enhanced scene engine, cutscenes from the season, and coaching skill trees. Fans continue to discuss the various areas where franchise mode has the potential to improve compared to the competition, from the relative lack of personalization to the myriad of bugs. If you want to know more about products can go https://www.mmoexp.com/Nfl-22/Coins.html